Interesting Esoterica

What Sequential Games , the Tychonoff Theorem and the Double-Negation Shift have in Common

Article by Oliva, Paulo and Escardo, Martin
  • Published in 2010
  • Added on
This is a tutorial for mathematically inclined functional programmers, based on previously published, peered reviewed theoretical work. We discuss a higher-type functional, written here in the functional programming language Haskell, which (1) optimally plays sequential games, (2) implements a computational version of the Tychonoff Theorem from topology, and (3) realizes the Double Negation Shift from logic and proof theory. The functional makes sense for finite and infinite (lazy) lists, and in the binary case it amounts to an operation that is available in any (strong) monad. In fact, once we define this monad in Haskell, it turns out that this amazingly versatile functional is already available in Haskell, in the standard prelude, called sequence, which iterates this binary operation. Therefore Haskell proves that this functional is even more versatile than anticipated, as the function sequence was introduced for other purposes by the language designers, in particular the iteration of a list of monadic effects (but effects are not what we discuss here)

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Other information

key
Oliva2010
type
article
date_added
2010-08-04
date_published
2010-04-10
journal
Topology
keywords
agda,axiom of choice,dependent type,exhaustible set,foundations,functional programming,game theory,haskell,infinite data,logic,monad,optimal strategy,search,topology

BibTeX entry

@article{Oliva2010,
	key = {Oliva2010},
	type = {article},
	title = {What Sequential Games , the Tychonoff Theorem and the Double-Negation Shift have in Common},
	author = {Oliva, Paulo and Escardo, Martin},
	abstract = {This is a tutorial for mathematically inclined functional programmers, based on previously published, peered reviewed theoretical work. We discuss a higher-type functional, written here in the functional programming language Haskell, which (1) optimally plays sequential games, (2) implements a computational version of the Tychonoff Theorem from topology, and (3) realizes the Double Negation Shift from logic and proof theory. The functional makes sense for finite and infinite (lazy) lists, and in the binary case it amounts to an operation that is available in any (strong) monad. In fact, once we define this monad in Haskell, it turns out that this amazingly versatile functional is already available in Haskell, in the standard prelude, called sequence, which iterates this binary operation.
Therefore Haskell proves that this functional is even more versatile than anticipated, as the function sequence was introduced for other purposes by the language designers, in particular the iteration of a list of monadic effects (but effects are not what we discuss here)},
	comment = {},
	date_added = {2010-08-04},
	date_published = {2010-04-10},
	urls = {http://www.cs.bham.ac.uk/{\~{}}mhe/papers/msfp2010/Escardo-Oliva-MSFP2010.pdf},
	collections = {Basically computer science,Protocols and strategies,Games to play with friends},
	url = {http://www.cs.bham.ac.uk/{\~{}}mhe/papers/msfp2010/Escardo-Oliva-MSFP2010.pdf},
	urldate = {2010-08-04},
	journal = {Topology},
	keywords = {agda,axiom of choice,dependent type,exhaustible set,foundations,functional programming,game theory,haskell,infinite data,logic,monad,optimal strategy,search,topology},
	year = 2010
}