The topology of competitively constructed graphs
- Published in 2013
- Added on
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                        We consider a simple game, the $k$-regular graph game, in which players take turns adding edges to an initially empty graph subject to the constraint that the degrees of vertices cannot exceed $k$. We show a sharp topological threshold for this game: for the case $k=3$ a player can ensure the resulting graph is planar, while for the case $k=4$, a player can force the appearance of arbitrarily large clique minors.
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Other information
- key
- Frieze2013
- type
- article
- date_added
- 2013-12-30
- date_published
- 2013-12-01
- pages
- 9
BibTeX entry
@article{Frieze2013,
	key = {Frieze2013},
	type = {article},
	title = {The topology of competitively constructed graphs},
	author = {Frieze, Alan and Pegden, Wesley},
	abstract = {We consider a simple game, the {\$}k{\$}-regular graph game, in which players take turns adding edges to an initially empty graph subject to the constraint that the degrees of vertices cannot exceed {\$}k{\$}. We show a sharp topological threshold for this game: for the case {\$}k=3{\$} a player can ensure the resulting graph is planar, while for the case {\$}k=4{\$}, a player can force the appearance of arbitrarily large clique minors.},
	comment = {},
	date_added = {2013-12-30},
	date_published = {2013-12-01},
	urls = {http://arxiv.org/abs/1312.0964,http://arxiv.org/pdf/1312.0964v2},
	collections = {Games to play with friends,Protocols and strategies},
	url = {http://arxiv.org/abs/1312.0964 http://arxiv.org/pdf/1312.0964v2},
	urldate = {2013-12-30},
	month = {dec},
	pages = 9,
	year = 2013,
	archivePrefix = {arXiv},
	eprint = {1312.0964},
	primaryClass = {math.CO}
}